Top new questions this week:
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I am planning on publishing my first game on itch.io and I need to know if this is legal. The game will be free and I don’t plan on receiving any type of monetization on the game if that’s important.
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My engine is based on Cells and Portals. From the Current Cell, I traverse the portals recursively. While doing so, I cache the clipping rect. When rendering the cells, I use the cached clipping rect …
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I have downloaded this 2d isometric tileset : assetstore.unity.com/packages/2d/environments/cute-isometric-town-starter-pack-134286 But when I tried to create a map in Unity, I have this : …
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I am currently prototyping a top down 3D game in Unity 2021.3.4f1. My character moves with standard “WASD” and always faces towards my cursor’s location on the screen. The camera is fixed …
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In my Unity project, the player sees the action from a bird’s eye view. If he walks into a building, the roof should become invisible. The problem now is that the lighting shouldn’t change, which …
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When my sphere (or bottom part of a capsule) moves with its bottom near the edge of a mostly horizontal triangle (a face of a heightmap), I am sometimes getting very bad (mostly horizontal) normals. …
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For cheating or maybe just making some trainers, it’s possible for hackers to read and update variables directly in the game’s memory. Is this something that can simply be prevented, or is the answer …
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Greatest hits from previous weeks:
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I need a way to detect if animation’s clip finished playing and then execute a certain code. Here’s some script, that I wrote (called in Update): …
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Can anybody help me out with giving the steps needed for reading data from the text file in unity and how can the script be added.
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Divinity: Original Sin 2 has a beautiful see-through system. When I go behind walls, a splash mask will appear, and when I move around the game, it changes. It’s like a dissolve shader, and has a …
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I want to make a first person camera that rotates with the mouse. I looked at the Input.GetAxis Scripting API page and found a sample code, which I have included at the bottom of my post. Upon trying …
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I’m making a top down game where the player moves forwards towards the position of the mouse cursor. As part of the player’s movement code, I need to determine a vector that is perpendicular to the …
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When I first integrated Google Play Games Services into my app, it came up with a ‘confirmation screen’, something like: App Name wants to connect to Google Play Game Services I don’t recall the …
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I am currently making a game in C# using Direct X 9.0. The game remake is Donkey Kong NES. I have nearly everything completed, but I am having problems with the physics of Mario’s jump. I have …
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