Top new questions this week:
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I am trying to build a tool in out of geometry, the idea being, it targets a camera, then affects the contained geometry based on camera info. Position, rotation, etc. isn’t proving to hard to get, …
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I’ve got a mesh representing my living room. I built the mesh using Meshroom. I ended up with a few things around the bit of my living room I’m interested in. I want to scale the entire mesh to the …
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Do you know any way to copy the exact attribute color values from the selected vertex to the clipboard? I ask because I would like to use vertex painting as id masks to create textures based on only …
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I want to remove faces that are enclosed by another object and not visible to save resources (I will apply modifiers and export the mesh). Something like this: The closest thing I’ve been able to …
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I’m a complete beginner in blender (started like a week ago), so sorry if it is a completely noob question. I have the following ‘cylinder’, I would like to create a bike crankset from it. What I want …
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I have seen multiple times in the node editor that you can split a noodle/pipe, with a socket in the middle of what would otherwise be a normal pipe. I have found no documentation or any other …
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This is a question about UV unwrapping. Simple version. I want to unwrap the base color image and the image I use as a “height map” (for shading) on the same surface as two different sizes….
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Greatest hits from previous weeks:
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I am attempting to create my first 3D character just for practice. Being one of my first 3d models I going through the learning curve needless to say. In doing so I find myself creating many extra …
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I had trouble merging/dissolve two faces together, like merging these two faces in the screenshot. Any help is appreciated 🙂
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While rendering a mesh with smooth shading on, I get a dark region/shadow on certain faces. The effect is more evident when smooth shading is applied to a mesh containing ngons, with the ngons turning …
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How does Cycles work and how is it different from Blender Internal? Which is better?
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I am creating a model of a glass and I would like to put a drawing on it (a png picture). I know how to do it using Blender Render, but not with Cycles Render. Help 🙂
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How do I make a hole in an object?
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In Maya if we have an object selected and we press F then the object is brought into focus and if no object is selected then all the objects in the scene are brought into focus. How can this be done …
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Can you answer these questions?
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I’m using blender v3.1. I want to embed/emboss emoticon faces onto spheres to look like this. So far I have been able to boolean the face into the sphere but have not been able to achieve the soft/…
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I’m trying to draw lines on a plane that has a bulge near the bottom, but the tile sculpting brush does not change on the x-axis and is based on the cursor brush. Is it possible to have all duplicated …
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I need to create planar meshes in the middle of the largest surfaces of selected boxes with the same size as the largest surfaces. Also, they need to have similar names as the boxes and I wonder if …
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