Top new questions this week:
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Not everyone has time to actually play through an entire game or work through it. Wouldn’t video games sell more if they provide an option for the casual gamer – aka unlock everything, so someone …
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Let’s assume a game development company uses a modified version of the MVVM paradigm that includes the notion of a Manager which handles manipulation of the Model. So, the idea is View – all frontend …
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I’ve only been using Unity for a very short time and got stuck at one point. I explain. It is a 2D platform game. I want that when hitting an enemy with a sword, right at the point where the collision …
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I’m making a simulation of a milling machine – something a bit like this diagram: At the top there is a cylinder mesh representing the milling tool. Below it is a cube mesh representing the material …
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I’m making a 2d game engine using Java Script and WebGL, both of which I am new to, and was wondering if it was a good idea to use a shader object to initialize the fragment and vertex shader and then …
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I have a Prefab with a number of Components, such as: Rect Transform Text Mesh Pro Sprite Renderer Box Collider 2D I think Instantiate a GameObject using the Prefab, and configure it. As the …
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I’m trying to make a simple scene where the camera is in orthogonal mode with isometric settings just like if it was an isometric 2D game. That’s because I have already tried doing it with 2D only but …
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Greatest hits from previous weeks:
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What is the difference between an alpha and a beta release? I’m surprised this question hasn’t been asked here before.
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Given an entity named EntityA, I want to define a local coordinate space, where the position of EntityA is the origin, its …
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I’ve gotten a lot of answers to this question, but they are all generic and generally not very useful. None of the tutorials talk about aspect ratio and dealing with mobile devices and there are a …
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After looking into optimization a bit, I have discovered (literally everywhere) that it seems to be a universally recognized sin to optimize a game too early. I really don’t understand this, would it …
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What does it mean a ‘mask’ in 2D (and possibly 3D) Game development? What would an experience Game Dev understands if I say ´make this Rect a mask´? I know it could be a very broad term and it may …
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I’m working on a game which requires me to draw a few lines from a single point that is more formally said Given point A with coordinates x,y I draw n lines where the i-th line has the coordinates …
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I’m developing a classical 2d RPG (in a similar vein to final fantasy) and I was wondering if anyone had some advice on how to do damage formulas/links to resources/examples? I’ll explain my current …
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