Top new questions this week:
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I’ve been fascinated by this talk ever since I watched it: GDC Vault Jon Ingold (Inkle) – Narrative Sorcery: Coherent Storytelling in an Open World It proposes an implementation to simplify the …
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I’m currently in the process of writing my own chess engine in java and am having a little trouble with negamax. I’ve opted for negamax since its easier on the eyes and reduces the number of lines of …
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I have a card game, where I’d like to be able to zoom in on a card if it’s right clicked. I coded to make sure that if the zoomed card would go over a screen boundary, instead we would anchor it such …
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First off I must admit I’m really not good at math and am trying to learn but have had a hard time finding examples someone like myself can follow. I’m trying to figure out how to draw and calculate …
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I was tasked with creating a demo for something involving VR. They want people to use the VR headset, but they also want to visualize some of the calculations that go on behind the scene to the …
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libGDX cameras are mostly used for layered rendering with different “world unit size,” but I wonder is there a way of showing the view of for example a libGDX Orthographic camera in the …
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Greatest hits from previous weeks:
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If an indie game developer makes more than $100,000 using the free version of Unity, what happens to the money that goes over $100k? How will Unity people come to know how much money they are making? …
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I’m trying to make a Sudoku puzzle generator. It’s a lot harder than I expected and the more I get into it, the harder it gets! My current approach is to split the problem into 2 steps: Generate a …
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While in line at Disneyland, my friends and I came up with a 1v1 bartering game. Here’s how it works: Two players are negotiating the price of a good. One player is the buyer, one is the seller. …
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I need a way to detect if animation’s clip finished playing and then execute a certain code. Here’s some script, that I wrote (called in Update): …
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How can I change the Google Play Console language? Here you can see that the language is not English:
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I have been looking at shaders found here shadertoy.com and most of the cool ones have noise and raymarch in common. I do not understand the source code at all but I really want to. How do these …
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I am developing my first 2D game in Unity and I have come across what seems an important question. How do I handle data between scenes? There seems to be different answers to this: Someone mention …
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