Top new questions this week:
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I am currently trying to make an AI for my 2D Fighting Game like Brawlhalla or Super Smash Bros. The problem is that I don’t know how to go around doing it, like what algorithm should I use. The …
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We are developing a game using Inno Setup and require a feature where the installer detects system specs (CPU, GPU, RAM, Disk Space) and automatically quits or prompts to quit if the requirements are …
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I am working on my first Tower Defense game and I have a problem where multiple enemies get hit by a projectile instead of one. Enemy with its collider: The problem is that when the enemies get close …
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Greatest hits from previous weeks:
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How can I draw outlines around 3D models? I’m referring to something like the effects in a recent Pokemon game, which appear to have a single-pixel outline around them:
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I know that it is more efficient than stencil test, but am I right assuming that the same functionality could be achieved using projection transformations with viewport?
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I have a tower in my tower defense game im making with an upgradable radius and i would like when the user clicks the tower to show the radius as a circle around the tower My original thought was to …
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I have an animation created with the built-in dope sheet. It plays correctly but I would like it to be played relative to current object transformation. For example I have a palm tree that moves its …
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I’m starting to learn Unity for 2D development. So, I am importing several sprites into the game, and I couldn’t help but notice that there is a “pixels to units” property, by default on …
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I asked this same question here, but was closed and told to ask it on this site instead. How much would it cost to develop a video game. I mean like a major PS3/360 video game. I know there really is …
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I’ve heard about ambient occlusion and it looks nice, but what exactly is it?
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